A podcast with City Interaction Lab about user-centred design, digital and dementia.
Practical inclusive design tips, resources and games. From a lunchtime lecture with General Assembly UX Design students.
Guideline heuristics for creating accessible digital content, interfaces and services for people who are older.
A simple, cheap and engaging game to build empathy for people with diverse needs, especially those with cognitive and/or dexterity issues.
World Usability Day 2017 talk with Imogen Levy and Swetha Sethu-Jones. Hosted by System Concepts.
Guideline heuristics for creating accessible digital content, interfaces and services for people living with dementia, including Alzheimer’s disease.
Human-centred, contextually sensitive and accessible design, or bust!
A step-free design on the London Underground
Accessibility and inclusive User Experience. Also AUX vs. a11y as deep UX.
This brilliant animation shows how severely restricted access can be for TfL customers with mobility impairments, luggage or bicycles.