Categories
Collaboration

The trials of evangelising User Experience

Karen McGrane on being blocked from performing your role or function

Categories
Interaction Design Usability UX

Feature Bloat, User Alienation

Avoiding feature bloat to keep a product simple.

Categories
Content Strategy

Simple design, intense content

Edward Tufte on how simplicity in design can reveal an intense clarity in the content/information design

Categories
Information Architecture Interaction Design

(Touch) interface mantras

It’s not how many clicks it takes; it’s how many clicks it feels [and] “Looks Cool!” Should Never Interfere With “Works Well!”

Categories
Collaboration

Defining failure, Avoiding failure

If this project goes wrong, what’s the most likely thing we’ll have done to make it go that way?

Categories
Interaction Design

Budgets for Projects not People

The vast majority of websites I have worked with would be 100 times better off to spend 50,000 dollars every year on improving their websites, rather than spending 200,000 every three years on redesigns.

Categories
Interaction Design Technology

Children and gesture interaction technologies

Human hands and voice, if you use them in the digital world in the same way as the physical world, are incredibly expressive

Categories
Accessibility Usability

Accessibility as deep usability

Categories
UX

Sunk costs fallacy

Jack Moffett’s take on why sunk costs causes shoddy design to last forever

Categories
Interaction Design Technology UX

Simplicity in labelling and functionality

Insights in simplicity from the legendary industrial designer who ‘put the world in a briefcase’ when he created the world’s first folding laptop computer.