Categories
Content Strategy Information Architecture

User-centred design: the irreducible core

GDS team on looking for the irreducible core in content and information

Categories
Interaction Design Usability UX

Feature Bloat, User Alienation

Avoiding feature bloat to keep a product simple.

Categories
Content Strategy

Simple design, intense content

Edward Tufte on how simplicity in design can reveal an intense clarity in the content/information design

Categories
Information Architecture Interaction Design

(Touch) interface mantras

It’s not how many clicks it takes; it’s how many clicks it feels [and] “Looks Cool!” Should Never Interfere With “Works Well!”

Categories
Interaction Design Technology

Children and gesture interaction technologies

Human hands and voice, if you use them in the digital world in the same way as the physical world, are incredibly expressive

Categories
Accessibility Usability

Accessibility as deep usability

Categories
UX

Sunk costs fallacy

Jack Moffett’s take on why sunk costs causes shoddy design to last forever

Categories
Interaction Design Technology UX

Simplicity in labelling and functionality

Insights in simplicity from the legendary industrial designer who ‘put the world in a briefcase’ when he created the world’s first folding laptop computer.

Categories
Content Strategy Information Architecture

Attributes of Content vs. Information Design

Cull clutter and confusion to reveal signal and truth.

Categories
UX

Simple is usable. Simple is complicated.

Steve Jobs on how achieving simplicity in design is a complex process fraught with effort and difficulties